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Bytes

The social media platform formerly known as Twitter says new users who do not subscribe will not be able to tweet, retweet or like...

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Autorité De La Concurrence inspects business premises as European Commission gathers 'informal' feedback ahead of potential probe

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The iPhone company is looking to invest in the UK workforce as it progresses generative artificial intelligence research

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After the success of the prototype headsets earlier this year, the Windows company is being tasked to make more mixed reality goggles for use...

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Blockchain discoverability platform launches bold user acquisition program, offering free NFTs from 16 games

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Insider Intelligence finds that more than 20% of Americans will use a generative AI platform at least once a month this year

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Developers that pass $200k in revenue and 200,000 installs will be on the hook for the new fees

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Games industry mental health charity offers a custom Game Boy to anyone raising more than £1,000

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Each showroom represents one of L'Oréal Dermatological Beauty Division's brands

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Still doing strong box office business with the movie, Barbie makes her way onto Nintendo Switch

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With KG Studio, KryptoGO aims to offer the customer experience and user journey required for businesses to enter the Web3 market 

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SAG-AFTRA president Fran Drescher says, 'Once again artificial intelligence is putting our members in jeopardy of reducing their opportunity to work'

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Fans can now play matches, collect prizes and more through the Roblox platform

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Meet Mark Cutmore, who runs the Science Museum’s Power Up exhibit, celebrating five decades of computer and video games

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The country continues to push forward on its metaverse ambitions as it aims to build and grow its digital realm

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In its mission to enhance lives through artificial intelligence, the team is focused on making beautiful photography accessible to everyone

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Nickelodeon's acclaimed animated series gets a new multiplayer strategy mobile game by Korea's AN Games

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The campaign raised over $840,000 last year 'to bring the joy of video games to physically disabled people across the world'

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The company's goal is to make the metaverse accessible and effective for musical artists, brands and sports rights-holders

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The music platform is focused on changing the way we experience, interact with and enjoy music and sound in games

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