Beyond Games is focused on the evolution of the global video games market and its growing convergence with other areas of our creative world.
From the rise of the metaverse to the growth of transmedia, Beyond Games will explore the news, the views, the tools, technologies and techniques which are creating new experiences and opening up new ways to engage and interact with film, TV, music, fashion, sport, art, theatre, comics and more.
We’ll speak to the creators, the pioneers, the visionaries and the business leaders who are forging the future and building our brave new world.
Steve is an award-winning editor and copywriter with more than 20 years’ experience specialising in consumer technology and video games. With a career spanning from the first PlayStation to the latest in VR, he's proud to be a lifelong gamer.
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Professional geek Dave is General Manager of Steel Media, the company behind Beyond Games. He leads the company strategy, especially its events, marketing and editorial teams. Dave started his career writing game reviews in the 1990s and has since served as editor-in-chief of publications including the official Microsoft magazine and SFX, the leading science fiction magazine. He is a contributor to The Screen Traveller’s Guide book from DK, and has since co-authored a book about the depiction of AI in literature and film for Bloomsbury. He curates the AI Gamechangers newsletter.
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Lisa has represented Steel Media in a Business Development & Events Correspondent capacity for over 6 years. She has successfully navigated, and reported on, the changing landscape of transmedia as it crosses over with the games industry.
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Chris James co-founded BeyondGames.biz parent company Steel Media in 2006. He is a keen future-gazer and having spotted the potential of mobile, VR, and blockchain early on, is always on the lookout for the next big things – which is why he's so excited about this site!
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Former Edge magazine editor Joao has been writing about videogames since 1997, but has been playing them since the late 1970s. Joao did foresee an era in which games would evolve to ultimately integrate with other aspects of everyday life. He just didn't predict his stint on Edge would ensure he'd be referring to himself in the third person for the rest of his days.

























