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Partnerships with 15 US universities support research that 40% of students are more confident applying what they've learned in virtual reality
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Football hardman Vinnie Jones comes over all festive as he joins the ranks of the popular mechanised battle game
The leading games industry conference is delighted to announce the partnership for the upcoming flagship show on January 22nd and 23rd
'I am so looking forward to finishing the job of building beneficial AGI with you all,' said Sam Altman
The patent includes drawings of a device resembling the Nintendo Labo VR
Partnerships with 15 US universities support research that 40% of students are more confident applying what they've learned in virtual reality
Discover the fastest growing territory - MENA - at this two-day games industry conference; book now to save £305
Blockchain discoverability platform launches bold user acquisition program, offering free NFTs from 16 games
Equestrian game scent smells like soil, sweet hay and... horse manure
Upcoming token will power a full ecosystem for brands, games, IRL experiences, and Life Beyond
Proto-metaverse gets its second dose of first-party 'premium' content in weeks as the company tries to boost Horizon's popularity
Virtual reality and cognitive behavioural therapy offer a new non-opioid, non-surgical treatment option
Fashion brand encourages users to create their own UGC Roblox And Zepeto designs
Gearbox Publishing and Cryptic Studios' long-running sci-fi MMORPG continues to boldly go on PC, warping to consoles in November
Both companies remain focused on creating a fully synthetic, outdoor training environment that'll transform training for future fighter pilots
Marketing and education through augmented reality and play as users keep virtual cows happy and healthy in mini-games
Bain & Company outlines four key steps to maximise the potential of artificial intelligence in game development
3D engine provider takes to social media to promise developers that, 'We have heard you'
The event will address women's dialogue in video games, mental health, toxicity and harassment in games and the workspace
The New York-based gaming start-up is empowering players to design their own in-game experiences by building anime-styled worlds
Retail giant targets youth audience with new metaverse content
Insider Intelligence finds that more than 20% of Americans will use a generative AI platform at least once a month this year
New research by Savanta points to the streaming brand's reach in the casual games sector
Deck Nine's game gets a transmedia continuation in Titan Comics' Forget-Me-Not
Developers that pass $200k in revenue and 200,000 installs will be on the hook for the new fees