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Wonder Woman Game Won’t Be Live-Service, Says Warner Bros

News comes after the entertainment giant revealed plans to make all of its biggest games IP into service-based experiences

Entertainment giant Warner Bros has said that the upcoming Wonder Woman title is not going to be a live-service project.

In a statement to IGN, the company said that the game would in fact be a single-player experience. This follows a job ad for a lead software gameplay engineer role at developer Monolith Productions – spotted by WccfTech – which hinted that the upcoming title would feature elements of live-service games. The advert says that applicants might have an advantage if they have “experience helping maintain a live software product or game”.

But Warner Bros says that ain’t so.

“Wonder Woman is a single-player action-adventure game set in a dynamic open-world,” a company rep said. “This third-person experience will allow players to become Diana of Themyscira and introduce an original story set in the DC Universe, while also featuring the Nemesis System. Wonder Woman is not being designed as a live service.”

Last week, Warner Bros Discovery’s controversial CEO David Zaslav said that the company intended to make all of its biggest games IP into service-based experiences.

This article was first published on PCGamesInsider.biz.

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