The Global Esports Federation had a busy past few days attending the 10th Commonwealth Youth Ministers’ Meeting in London and the 78th United Nations General Assembly in New York City. In its commitment to support the United Nations Sustainable Development Goals (SDGs), the GEF hopes to empower young people to create a more connected world.
At the UN Headquarters, the GEF met with young people, world leaders, and organisations to demonstrate commitment to the SDGs. The GEF also emphasised the importance of youth empowerment and the role that esports can play in making a positive impact on society.
In partnership with the International Telecommunication Union (ITU) and as part of the SDG Digital initiative, the GEF presented the GameChangers Award to youth-led organisations that have developed innovative solutions to social problems.
Paul J. Foster, CEO of the Global Esports Federation said, “Sharing the messages of our community from London to New York City this week has been truly inspiring. Meeting world leaders and members of our global community, we conveyed the message that gaming and esports can be a powerful force for positive change in society, particularly for our youth.”
Expanding esports across the world
“While many of us are connected, there are still 2.6 billion people who are not connected and therefore are left behind. The GEF is committed to working with partners worldwide to unlock the full potential of esports for a brighter future for all in our global community,” added Foster.
The summit brought together over 400 delegates, including government ministers, senior officials, and youth leaders, to sign the Marlborough House Commitment, which gives hope to the Commonwealth youth.
Adrian Lismore, GEF vice president, joined the Commonwealth Secretary-General, Rt Hon Patricia Scotland KC, at the 10th Commonwealth Youth Ministers’ Meeting in London. The Ministerial Outcome Statement included acknowledgement of the, “Economic value to the member states and welcome partnership with the Global Esports Federation and other stakeholders to further develop initiatives and projects.”
They also recognised the role of start-ups, including esports, in employment generation, innovation, as well as technological advancement, pledging support for their growth.
Isa Muhammad is a writer and video game journalist covering many aspects of entertainment media including the film industry. He's steadily writing his way to the sharp end of journalism and enjoys staying informed. If he's not reading, playing video games or catching up on his favourite TV series, then he's probably writing about them.