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No-code VR Platform, Borderless Plans Expansion From Enterprise To Consumer

The company is knocking down barriers to entry as it aims to become the platform for creating and sharing immersive experiences

Extended reality company Borderless has shared that its free, no-code VR experience creation platform will soon be available to the public. The platform which was previously exclusive to enterprise users, is designed to make VR more accessible and adaptable for organisations, brands and creators across the globe.

Borderless is currently compatible with VR headsets such as Meta Quest and Pico Neo with plans to extend compatibility to Apple’s forthcoming Vision Pro.

Matt Robison, founder and CEO of Borderless said, “VR is a powerful technological asset and Borderless aims to make it approachable and powerful, to the technical and non-technical alike. We’re knocking down barriers to entry and aim to become the platform for creating and sharing immersive experiences; ones that have the potential for lasting positive impact.”

The platform is currently being utilised by a consumer electronics brand, retail training provider, and educational nonprofit, Act One, which further simplifies the creation as well as delivery of VR experiences for various use cases.

Exploring immersive worlds

As the company prepares to make the platform open to all, organisations can use it to design and update their learning and development programs to train employees. Brand marketers can use it to build and share immersive activations, educators can transport students to new places while artists can bring their work to audiences in new ways.

“With the Borderless platform, we’ve been able to transport thousands of students in Arizona to places they would never get to see,” said Rachel Yanof, executive director, Act One. “Our first VR field trip featured Chicago-based artist Sentrock, a Mexican-American muralist originally from Arizona.

“We wanted to create inspiring trips grounded in relatable stories that showed students a broader world where people just like them went on to express themselves through art. While there are similar learning opportunities between a traditional arts field trip and VR, we could go even deeper into storytelling with the virtual experience content we created using Borderless,” Yanof added.

Users can also upload 180° or 360° videos and images, create interactive quizzes or surveys all in a simple, web-based tool and preview their work as they go. A Unity uploader will also allow 3D creators to bring their work, including games, into the platform.

Once an experience is created, users can deploy it to their compatible devices, from headsets to tablets simultaneously. The official debut of the no-code platform is scheduled for this autumn and individuals can sign up from the official website.

Written By

Isa Muhammad is a writer and video game journalist covering many aspects of entertainment media including the film industry. He's steadily writing his way to the sharp end of journalism and enjoys staying informed. If he's not reading, playing video games or catching up on his favourite TV series, then he's probably writing about them.

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