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Game7’s New Web3 Plug-in Bridges Unreal Engine And Blockchain

To further expand the Web3 space, Game7 has created a plug-in that will help developers using Unreal Engine to integrate blockchain technology

Web3 gaming DAO, Game7 has announced the release of Web3.Unreal on its public GitHub repository.

Web3.Unreal is an open-source plugin made for game developers and the community to help those working with Unreal Engine to integrate blockchain functionality into their games. This is all in aid of Game7’s push toward the further expansion of Web3.

Game7 has a goal to provide open-source, community-owned tools that make it easier for developers to create Web3 games. Earlier in the year the DAO surveyed over 100 game developers and discovered that they wanted a game engine that could support Web3 infrastructure through an easy and seamless plug-in method.

Making Web3 integration seamless

Head of product at Game7, JacobC.Eth commented that, “We are intentional about listening before we act. When Web3 game devs mentioned the need for seamless integration of wallets into game engines, we developed the solution”.

Epic Games’ Unreal Engine is one of the most popular and widely used game engines in the industry. However, the integration of blockchain into a game could be a tiresome process. With the new Web3.Unreal plugin, developers will be able to drag and drop blockchain elements within minutes.

Web3.Unreal is compatible with Game7’s HyperPlay, the world’s first Web3 game launcher which is set for release in early 2023. The plug-in makes it easy for developers to check how many NFTs or tokens they have currently earned. Using the plug-in with HyperPlay, developers can also offer a complete Web3 solution to how players process transactions with their in-game assets.

Game7 is furthering its position to see the acceleration of Web3 and also recently launched a $100 million grants program to help resolve the challenges that surround Web3 and make the infrastructure of Web3 easier to access for both developers and players.

Written By

Paige Cook is a writer with a multi-media background. She has experience covering video games and technology and also has freelance experience in video editing, graphic design, and photography. Paige is a massive fan of the movie industry and loves a good TV show, if she is not watching something interesting then she's probably playing video games or buried in a good book. Her latest addiction is virtual photography and currently spends far too much time taking pretty pictures in games rather than actually finishing them.

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