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Rise Of The Ghost Lord apparates onto Meta Quest 3 on October 26th
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Rise Of The Ghost Lord apparates onto Meta Quest 3 on October 26th
Apple's new XR ecosystem also features new pro workflows for creating better videos
Partnerships with 15 US universities support research that 40% of students are more confident applying what they've learned in virtual reality
Virtual reality and cognitive behavioural therapy offer a new non-opioid, non-surgical treatment option
This year's conference will feature a series of expert talks and panels
3D content creation and spatial design firm hopes to become the industry standard for UI/UX design in virtual reality
Airbus H125 and Robinson R22 virtual reality simulators are now installed at the Federal Aviation Administration's innovation hub
Fans will get the opportunity to engage with the golf championship like never before
New partnership with Meta described as 'the 3D creation platform for modern creators', generative AI coming soon
The course will offer multiple perspectives on today’s visual media on how we present and experience art
Enterprise-focused augmented reality hardware acquisition comes just days after the launch of the Vision Pro consumer headset
Judge Woolsey says, ‘Between Two Worlds demonstrates a beautiful and thoughtful use of interactive AR that links physical artwork to real world impact'
The tech giant is looking to bring the Ready Player One experience to life with its VR/MR headset
The next gen virtual reality HMD is set to launch at $499 this autumn with new games including Stranger Things VR and Assassin's Creed...
New survey by Storyblok found that 80% of those polled were interested in creating content for the headset
Meta is integrating IMU data from BMW sensor arrays into Project Aria research glasses tracking system
You really can Ctrl+C, Ctrl+V your way to game development with GPT-4 artificial intelligence
Meta believes that the metaverse, VR and XR can transform the way we work, learn and build skills in various careers
Klarna's The Future of Retail report finds that, ‘Technologies like augmented reality have the potential to transform rundown physical shops'
First quarter revenue up 22% year-over-year at $655.3 million