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Harmony Games $3M Seed Round For AI Mobile Puzzle Game

The investment was led by Griffin Gaming Partners

New studio Harmony Games has raised $3 million in its seed funding round, planning to use the funds to ‘revolutionise’ gaming with its debut puzzle game Tiles Delight. The round was led by venture capital firm Griffin Gaming Partners, with Kristian Segerstrale, and Akin Babayigit also investing.

Harmony is hoping to create something novel in the densely populated mobile puzzle scene through its use of artificial intelligence, building landscapes, 3D environments and characters with unique attributes. Harmony also hopes to build The World of Tiles universe, with Tiles Delight characters and narratives crossing over into at least two future games.

The studio was founded by CEO Volkan Ediz, CXO James Koh and CTO Joseph Kubiak, formerly of Super Evil Megacorp, Wildlife Studios and Kubaik, respectively.

AI-first culture

“We believe gaming is ushering in a new era, marked by a wave of companies embracing an AI-first culture. We’re proud to be at the forefront, crafting tools, processes and assets in a harmonious AI-human collaboration. Our long-term vision is clear: one engineer, one artist, one designer, multiple AIs – all culminating in a singular game experience,” said Ediz.

“With the support of Griffin Gaming Partners, we aim to craft experiences where players find solace, delight, and genuine social connections. We are also envisioning experiences that extend beyond the game with ethical and positive marketing, while fostering passionate communities,” said Koh.

Griffin Gaming Partners co-founder and managing director Phil Sanderson added, “Our belief in the company’s vision and commitment to creating innovative, harmonious gaming experiences is unwavering. Harmony Games is poised to reshape the future of the mobile puzzle gaming industry, and we are excited to be a part of this transformative journey, unlocking new dimensions of entertainment and connection for gamers worldwide.”

This article was first published on PocketGamer.biz.

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