Connect with us

Hi, what are you looking for?

Bytes

EU Parliament Passes Vote to Fund and Supports esports across Europe

The rising profile of esports scores another big win

As esports continues to grow and expand across the world, the European Parliament (EU) has passed a resolution to create a long-term strategy to support and fund esports and the video games industry in Europe.

In recognising the value of esports, the European Union’s legislative body passed the resolution after getting 560 votes in favour. There were 34 votes against the strategy and 16 abstentions.

And although the resolution itself is not binding, a representative of the European Commission – the EU’s executive body – expressed their intention to take action amidst the parliamentary session.

EU legislators now have to decide on how to implement the Parliament’s resolution which will then pave the way for forming the EU’s strategy for esports and the video games industry. Despite having the liberty to decide who this strategy will be implemented, legislators often follow the Parliament’s proposals. 

Pegging esports alongside conventional sports

In a conversation with Esports Insider, Nepomuk Nothelfer, a legal researcher who was commissioned to conduct the reports on esports for the EU said, “The resolution alone is a gigantic recognition of gaming and esports. [But] I get the feeling the real work will begin after the resolution. Most of the time it’s before the resolution because now you have a plan, and you can act on it. But in esports it’s still so complicated. I get the feeling that the stages afterwards will take a long time.”

In the past, the EU has only provided limited support for domestic video game production with some funding being available via the Creative Europe and Horizon Europe programmes. However, the resolution went on to criticize these existing funding efforts and labelled them insufficient.

The new resolution is indeed a big win for European esports and the video game industry in general because once a strategy has been put in place, video game companies will most likely have access to EU support and funding. 

Written By

Isa Muhammad is a writer and video game journalist covering many aspects of entertainment media including the film industry. He's steadily writing his way to the sharp end of journalism and enjoys staying informed. If he's not reading, playing video games or catching up on his favourite TV series, then he's probably writing about them.

You May Also Like

Level Up

Eager to be at the metaverse frontier, but not sure how to get started? As exciting as the idea of a shared digital space...

Bytes

New blockchain gaming platform based on Unreal Engine 5.

Bytes

The record for the most expensive land sale in the metaverse has just been raised

State of Play

What do we mean by the metaverse? Our vision of shared, real-time, persistent, virtual worlds has been shaped by popular culture, from Neal Stephenson’s...

Advertisement
Advertisement

Subscribe to the future

Advertisement