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New Free Mental Health Toolkit Released For Games Industry Students And Starters

Safe In Our World and Grads in Games team up to promote self-care and employability skills for students looking to enter the games industry

Mental health advocates, Safe In Our World has released a Student Toolkit, made in collaboration with Grads in Games.

The toolkit covers mental health, self-care and employability skills for students looking to enter the games industry. It includes information on common issues in the games industry, such as anxiety, depression, imposter syndrome and burnout, with tips about how to practice self care and get support as a student.

Safe In Our World reports that according to a study in 2020 by Randstad, 37% of students reported deteriorating mental health. Students are particularly vulnerable to mental health struggles as they’re often living away from home and dealing with the stresses of adult life for the first time. The same may also be true for new hires that relocate for their first dream job in the games industry.

The toolkit also offers advice on careers, with resources such as:

  • How to build a CV
  • Portfolio advice
  • Where to find jobs
  • How to ace the interview process
  • Resilience when looking for work

You can download the toolkit here.  

Written By

Steve is an award-winning editor and copywriter with more than 20 years’ experience specialising in consumer technology and video games. With a career spanning from the first PlayStation to the latest in VR, he's proud to be a lifelong gamer.

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