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The Vatican is Launching Its Own NFT Gallery for VR and Desktop to ’Democratize Art’

Praise be to the NFT. Visitors will soon be able to peruse a collection of renowned works of art brought to life in the metaverse. 

Created in the 16th century, The Vatican is one of the world’s most highly regarded art museums and they’re teaming up with Sensorium Corporation, a metaverse developer to launch an official NFT gallery that will be available in VR and on desktops. 

Humanity 2.0, a non-profit organisation that is funded by The Vatican is leading the initiative. They’re dedicated to solving socio-economic and cultural issues through a combination of media and technology. 

Enter the mitre-verse…

Father Philip Larrey, Humanity 2.0 Chairman said, “We look forward to working with Sensorium to explore ways to democratize art, making it more widely available to people around the world regardless of their socio-economic and geographical limitations. The partnership with Sensorium brings this goal a step further and equips us with the latest tech solutions.”

The partnership will bring The Vatican’s art, content as well as academic initiatives to VR for the first time. This will allow just about anyone to access it regardless of their physical location. 

The Vatican is home to art from a wide range of legendary artists from Michelangelo, Salvador Dalí, Vincent van Gogh, and Pablo Picasso just to name but a few. As for the pieces that will make their way to Humanity 2.0’s NFT gallery, we’ll have to wait and see. 

Ready prayer one…

The public will have access to the Sensorium Galaxy, a virtual metaverse accessible via desktop and in VR with the use of major PC VR headsets. In addition to the NFT gallery, Sensorium Galaxy also serves as a live music platform that allows players from around the globe to join live shows featuring popular artists like Carl Cox, Eric Prydz, Armin van Buuren, and David Guetta. 

Written By

Isa Muhammad is a writer and video game journalist covering many aspects of entertainment media including the film industry. He's steadily writing his way to the sharp end of journalism and enjoys staying informed. If he's not reading, playing video games or catching up on his favourite TV series, then he's probably writing about them.

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