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Coherence at the next level of new network tech

The company has secured $8 Million investment for its groundbreaking multiplayer technology

coherence – a provider for the development of breakthrough, multi-player connected gaming – has announced a further $8 million worth of funding to support further development of its groundbreaking new tech.

coherence is an open, easy-to-use, and highly scalable platform for building multiplayer games and virtual worlds. Its aim is to level the playing field for multiplayer game development, allowing developers to create working, multiplayer prototypes that are up and running in a matter of minutes. coherence is a network engine, a platform, and a series of tools and will initially launch with a Unity SDK and plug-in with other platforms to follow.

The company was founded and is led by former Playdead (Limbo, Inside) CEO and co-founder Dino Patti. Other team members include Tadej Gregorcic who has worked with Supercell, LG, and adidas, and Senta Jakobsen as COO, with experience at Radical Entertainment, DeNA, Crytek, THQ Nordic, and DICE.

coherence in action

The latest funding round was led by Griffin Gaming Partners whose investment portfolio that includes the likes of Discord and Overwolf.

Bringing multiplayer tech to every dev

“Real-time multiplayer experiences still have significant untapped potential,” said co-founder Dino Patti. “There are so many hurdles when it comes to making multiplayer games that can effectively shut down the creative process early on in a game’s development. With coherence, we want to break those barriers, and this latest round of funding is going to help us fulfill that mission. It’s been a very exciting journey until now, and I can’t wait for more talent to join our already amazing team.”

Coherence, Dino Patti
coherence CEO and co-founder, Dino Patti

“We are thrilled to be working with the talented team at coherence to create the next generation of multiplayer technology for games,” said Anthony Palma, Partner at Griffin Gaming Partners. “As a former game developer, I know the challenges Dino and his team are addressing for creators firsthand. We are excited to see them empower more game makers to build scalable and complex multiplayer experiences with coherence.”

Developers interested in gaining early access to coherence can sign up at

Written By

Daniel Griffiths is a veteran journalist who has worked on some of the world's biggest entertainment, home and tech media brands. He's reviewed all the greats, interviewed countless big names, and reported on thousands of releases in the fields of video games, music, movies, tech, gadgets, home improvement, self build, interiors, garden design and more. He’s the ex-Editor of PSM3, GamesMaster, Future Music and ex-Group Editor-in-Chief of Electronic Musician, Guitarist, Guitar World, Computer Music and more. He renovates property and writes fun things for great websites.

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