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New online consultation service includes augmented reality makeup virtual try-on with live shopping
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New online consultation service includes augmented reality makeup virtual try-on with live shopping
Formula 1's Sauber Group takes its spot on the digital grid for the F1 Esports Pro Championship
All-new AR hardware may have a big price tag at $3,499, but it's already racking up some big numbers for the company's stock value
The framework will help academics develop new methods for studying games and make it easier for them to share their findings to new audiences
Each VIA Treasure Trunk NFT costs €39,000, and only a few hundred units will be made available to blockchain users
New retail solution from Hexa offers 360 viewings and augmented reality content
New survey finds two-thirds of leaders believe the metaverse will have a significant impact
Polar Party Dance Off will be a week-long event that'll see fans compete in dance-off using Polar avatars
Experis survey shows that 58% of employers believe that artificial intelligence and VR are 'driving the need for an adaptable workforce'
Enterprise-focused augmented reality hardware acquisition comes just days after the launch of the Vision Pro consumer headset
Omdia data shows 72% of video game adaptations since 1982 have been animated, with 65% being Japanese anime series
According to YouGov, esports are most popular in China and the Philippines with Call of Duty, League of Legends and Arena of Valor as...
In mitigating the risks of artificial intelligence, UK prime minister Rishi Sunak says, ‘No one country can do this alone. This is going to...
Voyager learns from GPT-4 and writes its own code to explore the vast open world of Minecraft, complete tasks and grow
Developers without access to the visionOS development kit can also use a simulator called Xcode 15
Red 6's augmented reality tech is designed to deliver a synthetic environment that'll provide near-peer threat training that enhances cognitive skills for pilots
Judge Woolsey says, ‘Between Two Worlds demonstrates a beautiful and thoughtful use of interactive AR that links physical artwork to real world impact'
Precedence Research points to AR, VR, artificial intelligence, machine learning and blockchain as the driving factors
The CEO talks about the metaverse, music licensing and how AI is gradually being adopted into the music creation process
David Gaider believes that artificial intelligence can assist writers but advises companies against using it to replace them