What does the investor view look like in relation to transmedia trends? What kind of possibilities do investors foresee – and what kind of challenges are they wary of – when it comes to the metaverse and beyond? This panel of investment experts delivers an inspiring video session about investing in transmedia and the metaverse
The state of the market today
At the online conference Beyond Games #1 (May 2021), panellists Parin Shah (LEGO Ventures), Malte Barth (BITKRAFT Esports Ventures), Salone Sehgal (Lumikai Fund) and Shanti Bergel (Transcend Fund) talk about the exciting “possibility space” that developers are creating today. In particular, they discuss the potential of games in developing markets, as well as the emergence of new demographics and diverse games that transcend language and IPs.
In this video, they also talk about a handful of projects in their portfolio (some of which they’re not at liberty to divulge just yet). They share valuable insights on mixed-reality broadcasting, promoting more female-oriented content and more. One specific discussion even begs the question of “Who am I?” – and, ultimately, “Who tells us what’s real?”
On challenges facing investors in the future
The panel also touches upon the various challenges that companies face when it comes to transmedia. For instance, is the democratization of open-ended systems real? Can there truly be unbounded worlds? Is the metaverse truly open, or will minorities need to deconstruct it eventually? Can the metaverse be driven by singular companies behind the scenes?
Are there any warning signs or concerns for investors in the future? What kind of business models do investors want to see teams pay attention to? Towards the end of this video session, the panel answers a few hand-picked questions from the audience to cap off the talk.
This investment panel session is ideal for anyone who’s always been curious about seeing the investor side of things when it comes to game development. It’s also a great watch for game developers planning their outlook for the future when it comes to transmedia trends.