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British Esports Federation Enters Into Two-Year Collab With Intel And Dell

The partnership will promote accessibility and inclusivity as well as the development of innovative education

The British Esports Federation has partnered with Dell Technologies and Intel for a two-year collaboration. Through the partnership, the companies will promote accessibility and inclusivity in esports. The partnership also aims to highlight how esports aids in the development of innovative education and drives economic growth in STEM fields and creative and sports industries.

Dell Technologies UK Senior Vice President and General Manager Steve Young said, “Working with organisations like the British Esports Federation and Intel, we hope to raise awareness of how tapping into passions like esports could be the key to fostering the development of 21st-century digital skills.

“Watch a young person engage in esports and you’ll see them test hypotheses, think systematically, analyse data, and employ evidence-based strategies, as well as the technical proficiency necessary to play, film, edit, publish and connect.”

As part of the partnership, Dell Technologies and Intel are now the official technology and hardware partners of British Esports. Likewise, Dell subsidiary Alienware is now the British Esports Federation’s official supplier of high-performance gaming monitors, PCs and peripherals.

Chester King, CEO of British Esports said, “We’re delighted to partner with Dell Technologies, Intel Corporation and Alienware as our first official partners and suppliers. Collaborating with such industry-leading organisations who share our vision and values is a significant milestone and we are grateful for their commitment.

“This partnership will ensure that the national esports performance campus will be equipped with state-of-the-art computing technology, delivering on its promise as the UK’s most advanced esports and education performance and training centre.”

Integrating esports and education

Dell and Intel and the British Esports Federation began their partnership by surveying 700 students ages 11-17 about technology learning experiences.

56% agreed that integrating esports into academic subjects would increase their chances of acceptance into a university. Likewise, 59% believe such experience can provide them with hands-on experience in their chosen industry. Furthermore, 52% stated that an esports qualification would teach them skills necessary for STEM subjects.

Participants also agreed that integrating esports into their academic curriculum would enhance their overall education experience.

Written By

Jack Brassell is a freelance journalist and aspiring novelist. Jack is a self-proclaimed nerd with a lifelong passion for storytelling. As an author, Jack writes mostly horror and young adult fantasy. Also an avid gamer, she works as the lead news editor at Hardcore Droid. When she isn't writing or playing games, she can often be found binge-watching Parks & Rec or The Office, proudly considering herself to be a cross between Leslie Knope and Pam Beasley.

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