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Now Developers Can KNOW What Their Players Are Thinking

Brainamics shows how new tech can measure player emotions to make better games

One of the more arresting booths at our recent Pocket Gamer Connects event in London (Ed: we’re all part of the Steel Media family of sites) was that belonging to Brainamics. Featuring a gamer happily holding a game controller while wearing a weirdly sci-fi headset. We wanted to find out more and managed to have a quick chat with Brainamics CEO and Co-founder, Philipp Zent.

It works like this: by popping a headset on a player and measuring their EEG (what we’ll call brainwaves, for simplicity’s sake), the system produces data that can be used to measure what emotions and sensations a player was experiencing. Happiness, frustration, boredom. AKA all things that game designers on all platforms need to bear in mind when producing a (potential) hit game.

Brainfreeze

The benefits are obvious, of course. Developers have struggled to know what’s going on in their player’s heads. Some of the best designers have learned their craft over years of work until it becomes intuitive. But what Brainamics presents is an easy way to empirically measure emotions and thoughts in a non-intrusive way. Even if the big plastic headset looks scary at first glance, being able to detect someone’s state of mind, and correlate that with what they’re playing could prove invaluable.

Players may not be able to recall each point that was frustrating or which made them happy in questioning after the event. Measuring responses to the game’s ‘big moments’ can be vital, while making sure that overall the gaming experience is ‘a smooth ride’ is important too.

Brainamics’ roadmap to 2030

Brainamics also utilises everyone’s favourite tech, AI. In this case, Deep Learning Models help to parse emotional states. As Philipp explained, “Usually the signals from the brain are incredibly hard to decode, but using this tech means that for the first time, it becomes relatively easy.”

If Brainamics’ tech becomes widespread, we may indeed see an uptick in game design quality. It’s even possible to predict a time when developers may feel tempted to discard common design wisdom and solely concentrate on hitting emotional points. Given that Brainamics is already partnering with developers such as Avalanche Studios Group, we’ll likely soon be seeing the tech inform upcoming game designs. You can also check out their work with developer and publisher Sunday, and how they demonstrated the use of their tech.

This article was first published on PocketGamer.biz.

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