Connect with us

Hi, what are you looking for?

Bytes

Google Parent Company Leads Public Company Blockchain Investment

Alphabet invested $1,506M – of a total $6B by 40 companies – between September 2021 and June 2022

New information from Blockdata shows that Google’s parent company, Alphabet, tops the table for public company investment in the blockchain sector between September 2021 and June 2022.

The report estimates the company’s spend at a level of $1,506M in four funding rounds during this time, when a total of 40 companies invested approximately $6B into blockchain startups. The next three biggest investors are Blackrock ($1,171M in three rounds), Morgan Stanley ($1,10M in two rounds), and Samsung ($979M in 13 rounds).

With those 13 investment rounds, Samsung leads the way as the most active for the period. UOB came in next with seven investments, followed by Citigroup with six. This information was derived from CB Insights funding data.

A total of 61 blockchain/crypto companies received investments across 71 investment rounds. These companies span more than 20 industries, with Blockdata finding the most popular use case being NFTs – particularly related to gaming, arts and entertainment. Other leading investment areas include infrastructure and development platforms.

Image source: Blockdata

You can download the full report here.

Lead photo by Jeremy Bezanger on Unsplash.

Written By

Steve is an award-winning editor and copywriter with more than 20 years’ experience specialising in consumer technology and video games. With a career spanning from the first PlayStation to the latest in VR, he's proud to be a lifelong gamer.

You May Also Like

Level Up

Eager to be at the metaverse frontier, but not sure how to get started? As exciting as the idea of a shared digital space...

Bytes

New blockchain gaming platform based on Unreal Engine 5.

Bytes

The record for the most expensive land sale in the metaverse has just been raised

State of Play

What do we mean by the metaverse? Our vision of shared, real-time, persistent, virtual worlds has been shaped by popular culture, from Neal Stephenson’s...

Advertisement
Advertisement

Subscribe to the future

Advertisement