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The UK’s largest AR, VR And Metaverse Training Course Opens This September

ARuVR partners with City, University of London to open augmented reality and virtual reality design learning centre

End-to-end enterprise-grade XR training platform ARuVR has announced a three-year partnership with City, University of London to provide its technology and expertise to engineering, computer science and applied mathematics undergraduate and postgraduate students within the School of Science and Technology.

The partnership will not only be a good learning experience for students but will also be the UK’s largest bespoke AR, VR and metaverse design training course.

Funded by the Office for Students (OFS), the grand opening of the learning centre is set to take place in September this year and will train up to 50 students simultaneously in AR and VR as well as its applications in engineering, computer science and applied mathematics.

Professor Rajkumar Roy, executive dean of the School of Science & Technology (SST) said, “Our partnership with ARuVR enables us to provide students with a scalable, cloud-based industry-leading AR and VR rapid application building platform which will help them to develop the skills required to meet the demands of business across multiple sectors.

“This partnership goes beyond just providing the technology, ARuVR will provide ongoing expertise and guidance as well as real-world industry experience and practice which is invaluable as our students progress in their studies and their career.”

An opportunity to learn new skills

Skill development in VR, AR and the metaverse is seen as a key shortage by the industry and the new facility is a direct result of demand from the university and business partners who are seeking talent with advanced skills in this sector.

The Interactive Ethical Learning Design Studio will provide a practical space to innovate and practice new industrial processes to deliver social and economic value and grow the university’s specialist teaching and research capability in engineering, computer science and mathematics.

Frank Furnari, CEO & founder of ARuVR said, “ARuVR will provide support and insight for students as they research and design projects as well as providing industry work placements to give them real-world experience.”

ARuVR will also provide the AR and VR hardware as a complete solution to jointly fund a place for a PhD student and provide consultancy to ‘train the trainers’ as well as offer practical work placements for students.

Written By

Isa Muhammad is a writer and video game journalist covering many aspects of entertainment media including the film industry. He's steadily writing his way to the sharp end of journalism and enjoys staying informed. If he's not reading, playing video games or catching up on his favourite TV series, then he's probably writing about them.

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