As well as looking at fitness, social media and work – today’s Meta Connect event revealed the bestselling games to date, as well as those we can look forward to in the coming months.
Describing the Quest 2 as, ‘The first virtual reality device to break into the mainstream,’ Meta revealed that around one in three apps on the Quest store are making revenue in the $millions.
The Walking Dead: Saints & Sinners has surpassed $50M in revenue on Quest alone, nearly double its revenue on all other platforms. Resident Evil 4 made $2M in its first 24 hours, while Zenith: The Last City, brought in $1M in that time. Since then, Bonelab made its first $1M in less than an hour when it launched last month, making it Quest’s fastest-selling app.
Over $1.5BN has been spent on games and apps in the Quest store.
Coming soon…
Marvel’s Iron Man VR
Everyone’s favourite billionaire with an artificial heart is heading to Meta Quest 2 on November 3rd, created by the teams at Camouflaj and Endeavor One, in partnership with Sony Interactive Entertainment and Marvel Entertainment.
Population: One Sandbox
Popular multiplayer shooter, Population: One, is evolving this December with the debut of Sandbox, a user-generated game creator from BigBox VR. Gamers not interested in creating new content will be able to discover and play new or featured community games with friends.
Among Us VR
Innersloth, Schell Games, and Robot Teddy announced the launch date for Among Us VR and debuted their launch trailer. Among Us VR will launch on Thursday, November 10th priced at $9.99 on the Meta Quest and Rift stores.
The Walking Dead: Saints & Sinners – Chapter 2: Retribution
Zombie survivalists will head back to walker-infested New Orleans when Skydance Interactive’s The Walking Dead: Saints & Sinners – Chapter 2: Retribution launches for Quest 2 on December 1st.
Behemoth
The team that designed the brutal combat of The Walking Dead: Saints & Sinners also revealed its new title, Behemoth. The game is being built from the ground up to showcase everything Skydance Interactive has learned about what it means to fight for survival in VR.
For more information, please see the original article on TheVirtualReport.biz.
Steve is an award-winning editor and copywriter with more than 20 years’ experience specialising in consumer technology and video games. With a career spanning from the first PlayStation to the latest in VR, he's proud to be a lifelong gamer.