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Game engine firm will 'rip off the band-aid' to position itself for future growth and become profitable
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Game engine firm will 'rip off the band-aid' to position itself for future growth and become profitable
The Windows company has also laid off the entire team behind Project Airsim
The company is going all-in on its Otherworld strategy and aims to build new partnerships along the way.
Sweeney admits that growing Fortnite as a metaverse-inspired ecosystem for creators was 'unrealistic'
The Big Blue plans to automate its human resources department with artificial intelligence systems
The game engine company continues to reassess its goals and priorities in light of the current economic conditions
This is the start of 7,000 job cuts across the business
The company's 'Year of Efficiency' prioritises artificial intelligence while the metaverse, 'Remains central to defining the world's population in new ways'
“As an almost 25-year-old company, we’re bound to go through difficult economic cycles."
John Riccitiello announces the firm's second round of layoffs in under a year as their merger settles in
Between 85-90 staff members affected by layoffs as numerous projects, including a Transformers title already in beta, are shuttered