Building upon last year’s work launching the company’s first Parent Council across the United States, Canada, Mexico and Europe, Roblox has now expanded the programme to become a global endeavour.
This group of parents and caregivers from 32 countries will serve as advisers to help inform products, policies and partnerships. The council provides participants the opportunity to communicate directly with Roblox about safety features, policies and educational resources.
The global council features 80 parents from 32 countries with a diverse set of experiences including psychology, gaming, caregiving, education, digital well-being and law enforcement.
Members will meet quarterly to share insights and perspectives about what they want to see on the platform, and to advocate for parents and families in their regions. Members will also be invited to join monthly Q&A sessions on specific topics.
Co-creating a safe and relevant experience
“I am inspired by the caliber of parents who stepped forward to partner with us,” said Dr. Elizabeth Milovidov, Roblox Global Head of Parental Advocacy. “The launch of the Global Parent Council demonstrates our commitment to parental partnership, where we intend to listen and learn from these individual parents and caregivers. With their support, we will be able to better respond to parental challenges and we look forward to co-creating a safe and relevant experience for families everywhere.”
Jennifer is a council member and mother whose daughter sits on the Teen Council. She shared, “As a parent whose family creates and learns on Roblox daily, I have seen firsthand the platform’s incredible impact, and where it can improve. I joined the Global Parent Council to ensure real-world experiences lead the way in protecting children online,” Jennifer said. “This council creates a safe, reliable space for parents to share and report what they’re observing, and gives us the opportunity to work directly with internal teams to drive real, meaningful change. When parent voices are taken seriously, the impact goes beyond Roblox; it helps raise the bar for child safety everywhere.”
Steve is an award-winning editor and copywriter with more than 20 years’ experience specialising in consumer technology and video games. With a career spanning from the first PlayStation to the latest in VR, he's proud to be a lifelong gamer.
























